#include "../includes/tart.h" #include #include #include #include "term.h" struct tart_cell tart_test() { #ifdef TART_RGB_COLORS return (struct tart_cell){{0,0,0}, {0,0,0}, 0, '&',0}; #else return (struct tart_cell){196,105,0,'&'}; #endif } struct tart_window tart_create_window() { struct tart_window window; window.buffer_count = 0; for(int i = 0; i < 0xFF; i++) { window.buffers[i] = tart_create_buffer(0, (struct tart_vec2){0,0},(struct tart_vec2){0,0}); } window.size = term_current_size(); window.data = malloc((window.size.x * window.size.y * sizeof(char) * TART_CELL_DATA_SIZE)+ 100 ); for(int g = 0; g < (window.size.x * window.size.y * sizeof(char) * TART_CELL_DATA_SIZE)+ 100; g++) { window.data[g] = '\0'; } window.data_count = (window.size.x * window.size.y * sizeof(char) * TART_CELL_DATA_SIZE)+ 100; return window; } tart_byte tart_restore_window(struct tart_window* window) { for (int i = 0; i < window->data_count; i++) { window->data[i] = '\0'; } return TART_OK; } struct tart_buffer tart_create_buffer(tart_id id, struct tart_vec2 size, struct tart_vec2 position) { unsigned int cell_count = size.x * size.y; struct tart_cell* cells = (struct tart_cell*)malloc((size.x * size.y) * sizeof(struct tart_cell)); for (int i = 0;i < cell_count;i++) { cells[i] = NULL_CELL; } unsigned int data_count = (size.x*size.y) * TART_CELL_DATA_SIZE; struct tart_buffer buf = {cell_count,0,id,size,position,cells}; // -NOTE- dose not set the layer buf.cell_count = cell_count; return buf; } #ifdef TART_RGB_COLORS struct tart_cell tart_create_cell(char display, tart_byte style, struct tart_rgb foreground, struct tart_rgb background) { struct tart_cell b = {foreground, background, style, display,0}; return b; } #else struct tart_cell tart_create_cell(char display, tart_byte style, tart_byte foreground, tart_byte background) { return (struct tart_cell){foreground,background,style,display}; } #endif tart_byte tart_add_buffer(struct tart_window* window, struct tart_buffer buffer) { if(window->buffer_count <= 0xFF) { window->buffers[window->buffer_count] = buffer; window->buffer_count++; return window->buffer_count; } return 0; } tart_byte tart_set_buffer(struct tart_window* window, struct tart_buffer buffer, tart_byte layer) { if(layer <= 0xFF) { window->buffers[layer] = buffer; return layer; } return 0; } struct tart_buffer* tart_get_buffer(struct tart_window* window, tart_byte layer) { return &window->buffers[layer]; } struct tart_cell* tart_get_cell(struct tart_buffer* buffer, int idx) { return &buffer->cells[idx]; } struct tart_cell tart_set_cell(struct tart_buffer* buffer, struct tart_cell cell,int idx) { struct tart_cell c = buffer->cells[idx]; buffer->cells[idx] = cell; return c; } tart_byte tart_draw_window(struct tart_window * window, char* rend_buffer) { int offset = 0; int i = 0; for (int b = 0;b < 0xFF; b++) { if(window->buffers[b].cell_count == 0) continue; for (int y = 0; y < window->buffers[b].size.y; y++) { for (int x = 0; x < window->buffers[b].size.x; x++) { // add data to window c buffer. struct tart_cell cell = window->buffers[b].cells[(y*window->buffers[b].size.x) + x]; char pre[TART_CELL_DATA_SIZE]; int size = sprintf(pre, "\033[%d;%d;%dm%c\033[0;0m", (int)cell.style, cell.foreground, cell.background, cell.display); for(int preIdx = 0; preIdx < size; preIdx++) { window->data[(y*window->buffers[b].size.x) + x + offset] = pre[preIdx]; offset++; } } window->data[((y)*window->buffers[b].size.x) + offset + window->buffers[b].size.x] = '\n'; offset++; // add cursor move command. i++; } } fwrite(window->data, sizeof(char), window->data_count, stdout); return TART_OK; }; tart_byte tart_add_cells_to_buffer(struct tart_buffer* buffer, struct tart_cell* cells) { for(int i = 0; i < buffer->cell_count; i++) { buffer->cells[i] = cells[i]; } return TART_OK; } struct tart_cstring tart_cstring(char *string, long size, struct tart_cell type){ struct tart_cstring str = {0,size}; str.data = malloc(size * sizeof(struct tart_cell)); return str; } tart_byte tart_cstring_free(struct tart_cstring* string) { free(string->data); string->size = 0; return TART_OK; } struct tart_cstring tart_cstring_append(struct tart_cstring* lhs, struct tart_cstring* rhs) { struct tart_cstring ret = {0,0}; ret.size = lhs->size + rhs->size; ret.data = malloc(ret.size * sizeof(struct tart_cell)); for(int i = 0; i < lhs->size; i++) { ret.data[i] = lhs->data[i]; } for(int i = 0; i < rhs->size; i++) { ret.data[lhs->size + i] = rhs->data[i]; } return ret; } struct tart_csprite tart_csprite(struct tart_cell* cells, struct tart_vec2* positions, long size) { struct tart_csprite sprite = {0,0,0,size}; sprite.data = cells; sprite.position = positions; for(int i = 0; i < size; i++) { if(positions[i].x > sprite.bounds.x) { sprite.bounds.x = positions[i].x; } if(positions[i].y > sprite.bounds.y) { sprite.bounds.y = positions[i].y; } } sprite.size = size; return sprite; }; tart_byte tart_csprite_free(struct tart_csprite* sprite) { sprite->bounds.x = 0; sprite->bounds.y = 0; sprite->size = 0; free(sprite->data); free(sprite->position); return TART_OK; } tart_byte tart_draw_cell_position(struct tart_buffer * buffer, struct tart_cell cell, struct tart_vec2 position) { if(buffer->size.x > position.x && buffer->size.y > position.y) { buffer->cells[(buffer->size.x * position.y) + position.x] = cell; } return TART_OK; } tart_byte tart_draw_cstring_position(struct tart_buffer *buffer, struct tart_cstring string, struct tart_vec2 position) { struct tart_vec2 pos = position; for(int i = 0; i < string.size; i++) { tart_draw_cell_position(buffer, string.data[i], pos); pos.x++; } return TART_OK; } tart_byte tart_draw_csprite_position(struct tart_buffer * buffer, struct tart_csprite sprite, struct tart_vec2 basePosition) { for(int i = 0; i < sprite.size; i++) { struct tart_vec2 position = {sprite.position[i].x + basePosition.x, sprite.position[i].y + basePosition.y}; tart_draw_cell_position(buffer, sprite.data[i], position); } return TART_OK; } tart_byte tart_restore_buffer(struct tart_buffer *buffer) { for (int i = 0; i < buffer->cell_count; i++) { buffer->cells[i] = NULL_CELL; } return TART_OK; }