34 lines
1.4 KiB
C++
34 lines
1.4 KiB
C++
#include <tart.h>
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#include <memory.h>
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#include <stdio.h>
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#include <stdlib.h>
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int main (int argc, char *argv[]) {
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struct tart_window window = tart_create_window();
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struct tart_buffer mainbuff = tart_create_buffer(109, {20,20},{20,20});
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struct tart_cell* cells = (struct tart_cell*)malloc(mainbuff.cell_count * sizeof(struct tart_cell));
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for(int i = 1; i < mainbuff.cell_count; i += 2) {
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cells[i] = tart_create_cell('^', TART_STYLE_BLINKING, TART_COLOR_BLACK_FOREGROUND, TART_COLOR_WHITE_BACKGROUND);
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}
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for(int i = 0; i < + mainbuff.cell_count; i += 2) {
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cells[i] = tart_create_cell('^', TART_STYLE_BLINKING, TART_COLOR_RED_FOREGROUND, TART_COLOR_BLACK_BACKGROUND);
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}
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tart_add_cells_to_buffer(&mainbuff, cells);
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struct tart_vec2 positions[4] = {{0,0},{0,1},{1,0},{3,2}};
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struct tart_cell cell = tart_create_cell('0', TART_STYLE_BLINKING, TART_COLOR_RED_FOREGROUND, TART_COLOR_GREEN_BACKGROUND);
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struct tart_cell cellss[4] = {cell,cell,cell,cell};
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struct tart_csprite sprite = tart_csprite(cellss,positions,4);
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tart_draw_csprite_position(&mainbuff, sprite, {2,2});
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tart_draw_csprite_position(&mainbuff, sprite, {5,2});
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tart_draw_csprite_position(&mainbuff, sprite, {5,5});
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tart_draw_csprite_position(&mainbuff, sprite, {21,18});
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char t[1] = {'0'};
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tart_add_buffer(&window, mainbuff);
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tart_draw_window(&window, t);
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return 0;
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}
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