Files
Tart/testing/render_test/main.cpp

34 lines
1.4 KiB
C++

#include <tart.h>
#include <memory.h>
#include <stdio.h>
#include <stdlib.h>
int main (int argc, char *argv[]) {
struct tart_window window = tart_create_window();
struct tart_buffer mainbuff = tart_create_buffer(109, {20,20},{20,20});
struct tart_cell* cells = (struct tart_cell*)malloc(mainbuff.cell_count * sizeof(struct tart_cell));
for(int i = 1; i < mainbuff.cell_count; i += 2) {
cells[i] = tart_create_cell('^', TART_STYLE_BLINKING, TART_COLOR_BLACK_FOREGROUND, TART_COLOR_WHITE_BACKGROUND);
}
for(int i = 0; i < + mainbuff.cell_count; i += 2) {
cells[i] = tart_create_cell('^', TART_STYLE_BLINKING, TART_COLOR_RED_FOREGROUND, TART_COLOR_BLACK_BACKGROUND);
}
tart_add_cells_to_buffer(&mainbuff, cells);
struct tart_vec2 positions[4] = {{0,0},{0,1},{1,0},{3,2}};
struct tart_cell cell = tart_create_cell('0', TART_STYLE_BLINKING, TART_COLOR_RED_FOREGROUND, TART_COLOR_GREEN_BACKGROUND);
struct tart_cell cellss[4] = {cell,cell,cell,cell};
struct tart_csprite sprite = tart_csprite(cellss,positions,4);
tart_draw_csprite_position(&mainbuff, sprite, {2,2});
tart_draw_csprite_position(&mainbuff, sprite, {5,2});
tart_draw_csprite_position(&mainbuff, sprite, {5,5});
tart_draw_csprite_position(&mainbuff, sprite, {21,18});
char t[1] = {'0'};
tart_add_buffer(&window, mainbuff);
tart_draw_window(&window, t);
return 0;
}