Files
Tart/testing/render_test/main.cpp

58 lines
2.1 KiB
C++

#include <tart.h>
#include <memory.h>
#include <stdio.h>
#include <stdlib.h>
int main (int argc, char *argv[]) {
struct tart_window window = tart_create_window();
struct tart_buffer mainbuff = tart_create_buffer(109, {40,20},{20,20});
struct tart_cell* cells = (struct tart_cell*)malloc(mainbuff.cell_count * sizeof(struct tart_cell));
for(int i = 1; i < mainbuff.cell_count; i += 2) {
cells[i] = tart_create_cell('^', TART_STYLE_BLINKING, TART_COLOR_BLACK_FOREGROUND, TART_COLOR_WHITE_BACKGROUND);
}
for(int i = 0; i < + mainbuff.cell_count; i += 2) {
cells[i] = tart_create_cell('^', TART_STYLE_BLINKING, TART_COLOR_RED_FOREGROUND, TART_COLOR_BLACK_BACKGROUND);
}
tart_add_cells_to_buffer(&mainbuff, cells);
struct tart_vec2 positions[4] = {{0,0},{0,1},{1,0},{1,1}};
struct tart_cell cell = tart_create_cell('0', TART_STYLE_BLINKING, TART_COLOR_RED_FOREGROUND, TART_COLOR_GREEN_BACKGROUND);
struct tart_cell cellss[4] = {cell,cell,cell,cell};
struct tart_csprite sprite = tart_csprite(cellss,positions,4);
tart_draw_csprite_position(&mainbuff, sprite, {2,2});
tart_draw_csprite_position(&mainbuff, sprite, {5,2});
tart_draw_csprite_position(&mainbuff, sprite, {5,5});
tart_draw_csprite_position(&mainbuff, sprite, {39,18});
float x = 0;
tart_byte layer = tart_add_buffer(&window, mainbuff);
char t[1] = {'0'};
struct tart_vec2 p = {0,0};
term_disable_cursor();
term_threaded_input_init();
for(;;) {
// printf("\033[H");
// struct tart_buffer* buf = tart_get_buffer(&window, 0);
// tart_draw_csprite_position(buf, sprite, {3,18});
// tart_draw_csprite_position(buf, sprite, p);
// //tart_draw_window(&window, t);
// tart_restore_window(&window);
// tart_restore_buffer(buf);
// if(term_tinput() == 's') {
// x += 0.01;
// }
if(term_tinput() == 'q') {
term_threaded_input_stop();
break;
}
// p.x = (int)x;
}
term_disable_cursor();
term_enable_cursor();
//term_getche();
term_threaded_input_stop();
return 0;
}