working on adding a entity workflow

This commit is contained in:
2026-03-16 13:22:59 -07:00
parent d18e4cea55
commit 76d2e27879
50 changed files with 988 additions and 389 deletions

View File

@@ -0,0 +1,25 @@
#include "engine.h"
int GameInit(AuthUser *auth, User *user){
// init tart
return 0;
}
void GameRun(User* user) {
// game logic
// display render
}
void GameEnd() {
// free objects
}
int GetInput(char* buffer){
return 0;
}
int Render(char* outbuffer) {
return 0;
}