working on adding a entity workflow
This commit is contained in:
25
source/game_source/engine.c
Normal file
25
source/game_source/engine.c
Normal file
@@ -0,0 +1,25 @@
|
||||
#include "engine.h"
|
||||
|
||||
int GameInit(AuthUser *auth, User *user){
|
||||
// init tart
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void GameRun(User* user) {
|
||||
// game logic
|
||||
// display render
|
||||
}
|
||||
|
||||
void GameEnd() {
|
||||
// free objects
|
||||
}
|
||||
|
||||
int GetInput(char* buffer){
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Render(char* outbuffer) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user